microbeast970 . Joined Nov 9, 2019 Messages 16 Likes 2 Mar 5, 2020 #1 Hello, I am building a 3d model for my portable wii. However, I keep coming up on a snag with my X and Y buttons. I am using autodesk inventor. Tips? Attachments image.jpg 4.8 MB Views: 402
Hello, I am building a 3d model for my portable wii. However, I keep coming up on a snag with my X and Y buttons. I am using autodesk inventor. Tips?
Gman RTFDS Staff member . . . . . Joined Feb 25, 2016 Messages 1,443 Likes 2,907 Mar 5, 2020 #2 The shape is defined by 2 circles connected by two arches
microbeast970 . Joined Nov 9, 2019 Messages 16 Likes 2 Mar 5, 2020 #3 So when I create the two circles, which is the best way to figure out the tangent for the arc?
Lucascito_03 . Joined Apr 22, 2020 Messages 16 Likes 3 May 2, 2020 #4 microbeast970 said: So when I create the two circles, which is the best way to figure out the tangent for the arc? Click to expand... A bit late, but there is a model repository on this site where you can find a model for the GameCube button holes.
microbeast970 said: So when I create the two circles, which is the best way to figure out the tangent for the arc? Click to expand... A bit late, but there is a model repository on this site where you can find a model for the GameCube button holes.