Worklog N64 Portable (No name yet)

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I need help please. I have been troubleshooting my trim for 2 weeks. Here is what I've tested so far, please give any advice or things to test

Board worked fine with pif relocation and 4mb RAMBUS chips Before trimming
Jumper pack and cartridge are in and have been removed and reinserted several times
Sanded up to 1500 grit
Tried different jumper packs and games
No shorts between voltages and ground
3.3v on all 3 locations
5v on the one location
RCP, CPU, and both RAMBUS chips get hot
All Pif connections are correct (tested several times) 23 goes to “24” on the pif relocation, right?
4.7kOhms 3.3v to GND
5.9kOhms 5v to GND
 

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This might be a dumb question as you seem knowledgeable, but have you verified that the screen is being powered and that it’s on the right input?
 

CrashBash

No emulation, real hardware
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Man I haven't seen an N64 trim in a while, love how clean the wiring is running through vias.
 
Joined
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You do not want to see how messy my fusion Timeline is lol. I am working everyday on this case design, here's a few pics. Will use all OEM buttons, L button will act as Z, No Dpad as of yet, thought about using a PSP slider as a small D pad. OEM screws as well
Screen Shot 2023-01-20 at 8.07.10 PM.png

Screen Shot 2023-01-20 at 8.06.06 PM.png

Screen Shot 2023-01-20 at 8.06.34 PM.png

Also test printed a side of the handle and I got it feeling pretty identical to the OEM controller
5E98D66B-8E65-460E-BC9F-02928173913B.jpeg
I plan on making button combos to adjust screen settings
 
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