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RVLoader v2.1

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Since I got no reply before. I will ask again:

How to you use cheats? What folder do they go in? Since there is no tutorial on it, I looked at the dol file in HxD.
It seems to be RVLoader/Hiidra/Cheats. I tried this, and nothing works. I go to the cheat selector on the game options menu and no cheats show up. I press A on the GC controller and it freezes and says it will reload in 5 seconds.
Anyone?
 
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What do I do if I brick my RVloader handheld? Not even safe menu works now. I was installing RVLoader via safe menu and it crashed on "exiting" prompt.
 
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What do I do if I brick my RVloader handheld? Not even safe menu works now. I was installing RVLoader via safe menu and it crashed on "exiting" prompt.
which Handheld do you have? Did you tried to use priiloader to fix it (press and hold reset button+turn the console on?
 
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Heres the emunand. When i turn on save to usb, there is no savefile; 0 stars.
How can i add a Wii save file? Mario Kart Wii shows a error, namely, cannot write to wii system memory due to corruption; along the lines of that. Apologies for patchy english.
 
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Are the metroid prime games playable with gc2wiimote, I know that prime trilogy isn't but are the enhanced play controls of prime 1,2&3 separately playable, just asking to see if anyone knows before I go try download them

Edit: I think it might be a different problem as mario galaxy isn't even working it will load in but all the buttons do nothing
 
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Hi all, complete beginner here.
I've been working on remaking Nold's smaller Wii project before moving on to portables.
Installed the HBC then RVLoader 2.1 on a second hand Wii. Everything seemed to work fine.

But in Wii games Wiimote inputs or movements are not recognized for some reason. Needs GC2Wiimote to remap buttons to get any input properly. Wiimote works fine in RVLoader main menu though. This has happened in every Wii game I've tested so far.
Am I missing something obvious here ? Would appreciate any pointing in the right direction :)

Thank you all, love all the work that's been done on BitBuilt!
 
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Hi all, complete beginner here.
I've been working on remaking Nold's smaller Wii project before moving on to portables.
Installed the HBC then RVLoader 2.1 on a second hand Wii. Everything seemed to work fine.

But in Wii games Wiimote inputs or movements are not recognized for some reason. Needs GC2Wiimote to remap buttons to get any input properly. Wiimote works fine in RVLoader main menu though. This has happened in every Wii game I've tested so far.
Am I missing something obvious here ? Would appreciate any pointing in the right direction :)

Thank you all, love all the work that's been done on BitBuilt!
Have you enabled Bluetooth in the Game Config? Also, did you pair your wii motes in the system menu?
 
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Have you enabled Bluetooth in the Game Config? Also, did you pair your wii motes in the system menu?
Hadn't enabled BT in the game config...
That solved the pb. Sorry for the dumb question, I didn't know Wiimote signal used BT. This is all new to me.
Thank you so much for your kind help!
 
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Hi guys,
I could not solve my problem by reading previous posts or asking a few people in PM so I'm hoping somebody knows of a solution.

I've been trying to run Metroid Prime Trilogy through RVLoader for a moment now. At first the game crashed instantly but changing PadRead mode from Auto to Bypass allowed it to get to the main title screen correctly. My current issue is that only the 2nd title manages to launch properly from there. Prime 1 and 3 both crash after a split second of white tear-up on the loading black screen and the Wii reboots to RVLoader.
I don't think the WBFS files are bad dumped or structured because everything plays fine on Dolphin from the same files directly on the USB drive.
One last interesting thing is that the standalone version of Metroid Prime 3 runs ok, BUT exhibits very similar behavior and crash as its Trilogy version if softreset by pressing the Reset button on the Wii.
Since Trilogy uses a hub from which it then launches the selected title, I guess it is similar to a soft reset and the same problem occurs for both titles on the Wii, while Dolphin has the required utility or smthg? If solved, that lets me think Corruption would launch fine from Trilogy as well.

Does anyone know of this problem, if it can be solved and how ?
Would be much appreciated! :D
 
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Please, before asking any question, check the F.A.Q.: https://bitbuilt.net/forums/index.php?threads/rvloader-f-a-q.3721/
If you have any feature request, please post them here or I could forget about them: https://github.com/Aurelio92/RVLoader/discussions/categories/ideas
Make sure you follow all the steps, even if you already had BBLoader installed.


RVLoader was developed to replace BBLoader. Despite being almost completely rewritten, the stock theme was kept quite similar. The main improvements introduced are:
  • Open source code!
  • Wii channels support
  • ELF homebrews support
  • Complete Wiimote support
  • Titles are now ordered alphabetically
  • Fixed GC2Wiimote disconnection when the system is left idle for a while
  • Per-game GC+2.0 remappable buttons
  • Integrated system clock IF the MX chip is found. This can be an easy way to detect if the MX is properly wired to the Wii
  • Wider LUA integration for greater customization
  • Settings menu
  • Theme selection in the settings menu
  • Integrated GC+2.0 and PMS2 settings
  • PMS2 support (for more info on what this means, check the features listed here: https://4layertech.com/products/rvl-pms-2 )
  • RVL-DD in-game brightness setting (hold Z+X+Dpad Up/Down)
These improvements add up to the already known features of BBLoader:
  • New front-end completely developed from scratch and with Wii portables in mind
  • Built-in installer that automatically detects if RVL is not installed and prompts the user to install it
  • Integrated VGA patches. The installer also forces 480p if VGA selected so that you don't need to enable it from the System Menu settings
  • neek2o has been replaced by Hiidra for booting Wii games
  • Improved USB compatibility for Wii games
  • BT module is not required anymore to boot Wii games
  • GC2Wiimote is integrated in Hiidra and per-game configs can be modified directly in RVLoader by pressing B on a selected game. Also BTWiimoteInject is not required anymore
  • Bootloader system making upgrades as easy as drag & dropping new files on your USB drive
  • Full custom theme integration
VC/WiiWare titles are supported, but still experimental. Copy VC .wad files in the /vc folder on the root of your drive. WiiWare and Wii channels go in the /channels folder on the root of your drive.

If you already have BBLoader installed, follow these steps before proceeding with the copy of the files and installation:
  1. Delete the folder BBMain located in /bbloader/themes . This is not strictly needed, but it will ensure that the old, incompatible BBLoader theme won't appear in the themes list in the settings.
  2. Rename the folder /bbloader into /rvloader . This will ensure that any previously saved configuration and USB Wii saves are transferred over to RVLoader
In order to install RVLoader you need to have your Wii already hacked (i.e. the homebrew channel is installed) and updated. Then simply follow these steps:
  1. Unzip the archive in the root of your USB drive, making sure to merge the folders and not replacing them (to keep all the other homebrews that you might already have)
  2. Plug your USB drive in your Wii and turn it on
  3. Boot RVLoader from the homebrew channel, postloader or whatever you have
  4. RVLoader will detect if it is not installed currently and ask you to do it
  5. Press A to launch the installer
  6. After the initialization is complete the installer will perform a sanity check. If it complains about missing some IOS modules check the note at the end.
  7. You will be prompted to select if you want to patch out the WiFi module and if you want VGA. If you don't have the WiFi module on your board or you plan on removing it, PLEASE, make sure to have the "Patch out WiFi" option set to yes.
  8. Once you have selected the wanted options, press Start/Home once.
  9. The installer will show you the selected options and ask for confirmation. To proceed hold Start/Home for a couple of seconds until the process starts.
  10. Wait until the end of the process, it should take about a minute and then exit to RVLoader.
From now on RVLoader will boot automatically when turning your Wii on.

The UI is pretty simple, though still in development. Basic controls are:
  • DPad/Left stick to move through the different games
  • A to boot a game
  • B (or 1 on a Wiimote) to open the per-game configuration menu
  • C-Stick to switch between the different game menus (GC, Wii, homebrews, ...). Simply move the C-Stick and a selector wheel will show up. Holding the C-Stick in a position for a couple of seconds will confirm the selection. In case you are using a Wiimote, hold the B button and move the DPad to simulate the C-Stick movements. You can also use the right stick on a Classic Controller or the Nunchuk stick while holding the C button.

NOTE if step 6 fails: RVL installer grabs the required IOS modules from your Wii's NAND. If your Wii is not updated, it might be possible that the installer won't be able to find some of the required modules. In this case the installer will try to get those modules from the following IOS wads that must be placed on the root of your USB drive:
  • IOS36-64-v3608.wad
  • IOS58-64-v6176.wad
  • IOS80-64-v6944.wad
We won't provide these files, but you can obtain them easily.

Updates will come in the following days/weeks. If you have suggestions or any other feedback please let me know either here or on Discord.


PS: RVLoader and Hiidra wouldn't have been possible without the help of the following people:
  • marcan42, for answering any of the questions I had on Wii's architecture and IOSes
  • CrashBash for designing the amazing masterpiece that is the boot logo of Hiidra
  • Any developer who has released stuff for the Wii or contributed to its reverse engineering
  • All my Patreon supporters
This project is completely funded by the amazing donations and support I get on my Patreon page. If you'd like to contribute to the cause, you can check my page here: https://www.patreon.com/aureliomannara (I know, shameless plug).

Download link: https://github.com/Aurelio92/RVLoader/releases
Source code: https://github.com/Aurelio92/RVLoader (can't wait to see your contributions!)

PS: Hiidra's source code will come in few more days/possibly weeks. I need to clean it up
I have a question, at the time of installation can I choose VGA mode after Rvloader is already installed? Or is it only at the time of installation?
 

Stitches

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I have a question, at the time of installation can I choose VGA mode after Rvloader is already installed? Or is it only at the time of installation?
The VGA patch is an IOS modification that applies a permanent persistent change to the Wii's video output behaviour when it is installed. If you didn't say yes to the VGA patch when you installed RVLoader, or want to disable the VGA patch to get normal component video output back, you can do so by booting RVLoader into Safe Mode and selecting the option to run the installer again.

There is a debug function available to use component video when the VGA patch is installed for testing and recovery purposes, you just unplug the component cables from the Wii's AV port while the Wii is turned on and then plug them back in. This will disable VGA mode for that boot cycle.
 
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The VGA patch is an IOS modification that applies a permanent change to the Wii's video output behaviour when it is installed. If you didn't say yes to the VGA patch when you installed RVLoader, or want to disable the VGA patch to get normal component video output back, you can do so by booting RVLoader into Safe Mode and selecting the option to run the installer again.

There is a debug function available to use component video when the VGA patch is installed for testing and recovery purposes, you just unplug the component cables from the Wii's AV port while the Wii is turned on and then plug them back in. This will disable VGA mode for that boot cycle.
Thank you friend
 
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The VGA patch is an IOS modification that applies a permanent change to the Wii's video output behaviour when it is installed.
Just want to clarify this - It’s a persistent change, not a permanent one. It will stay even after a reboot if you have it enabled, but like you mentioned Stitches you can disable it by rerunning the RVLoader installer. Not trying to shoot you down or anything, I just can see how that statement can be confusing to someone new to Wii homebrew and portablizing.
 

Stitches

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Just want to clarify this - It’s a persistent change, not a permanent one. It will stay even after a reboot if you have it enabled, but like you mentioned Stitches you can disable it by rerunning the RVLoader installer. Not trying to shoot you down or anything, I just can see how that statement can be confusing to someone new to Wii homebrew and portablizing.
Nah, you're correct. Persistent is definitely a better word for it

Lemme just do a sneaky edit
 
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I understand, my intention is to leave the VGA already enabled, so I reconnect the video cable to finish the installation, I cut the board and I can install the VGA screen which will already have the signal in VGA.
 

ivancc

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I installed rvloader on my Wii but it doesn't start, it stays on an infinite loading screen on startup any help?
 
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