Yep!Thanks alot for your reply.
Nice, will you add it to your programmer ?
I'm writing new software for both programmers but only the newer one will have GBA compatibility.
Yep!Thanks alot for your reply.
Nice, will you add it to your programmer ?
But the newer one will then also be around $50? Otherwise I'll just buy the current flasher.Yep!
I'm writing new software for both programmers but only the newer one will have GBA compatibility.
Nope. The reason the current flasher is $20 is because it uses a $4 FTDI IC, plus the microcontroller which is usually $2-$4, not to mention the cart slots themselves or the other miscellaneous components needed.But the newer one will then also be around $50? Otherwise I'll just buy the current flasher.
Thanks for the explanation BTW
Then I'll probably wait a bit. Still need to learn some stuff and develop my game further. Just got stuck with bank switching, so if anyone knows something about bank switching with gbdk, please PM meNope. The reason the current flasher is $20 is because it uses a $4 FTDI IC, plus the microcontroller which is usually $2-$4, not to mention the cart slots themselves or the other miscellaneous components needed.
The newer microcontroller I'm using can be directly interfaced through USB which means no more FTDI which means a cheaper BOM which (hopefully depending on final cost of parts) means the same price or even lower. I'll need a way to switch voltages since GBA and GB/C carts operate on two different voltages, but I'd venture a guess and say it really shouldn't cost that much for those parts.
I'd estimate the cost of the new one to be within a $5 range of the current flasher or not change price at all.
Will it be open source ? (firmware) Because i have already two programmer.Yep!
I'm writing new software for both programmers but only the newer one will have GBA compatibility.
Isn't open source and isn't the same code too.Ooh by the way, did you use the source code of BennVenn's flasher?
I didn't know, I thought it was. At least the hardware protocol is :pIsn't open source and isn't the same code too.
That's entirely possible. He can buy bootlegs games and remake the label or making his own cartridge but this will be quite hard.With all this talk of the flashers supporting GBA carts, is there any chance of BitBuilt-branded GBA flash carts?
I have a design in the works already, I actually started it way back when I was working on the GBC carts.That's entirely possible. He can buy bootlegs games and remake the label or making his own cartridge but this will be quite hard.
Bootlegs can be found on ebay or aliexpress for around 3$
Will it be open source ? (firmware) Because i have already two programmer.I'm writing new software for both programmers but only the newer one will have GBA compatibility.
Can anyone tell me if I can pull the CE pin high by lifting it and connecting it to the VCC pin with a resistor?
Buh... But why...?Yes, you can try.
The FRAM chips I use in the GB carts need to have the CE line pulled high to enable write IIRC. It's easiest to use a 10K resistor and connect one leg to the voltage line (top right) and the other leg to the CE line.Buh... But why...?
Yeah the boards use a SMD resistor.Yes, I'm glad you got it right. There's so much misinformation out there...
Also, did you edit the pcb design to use a surface mount resistor or do you solder one in after mounting the chip?